I figured I should show a little bit of my Game Maker practice games!! :D My screen capturing software recorded them jerkily; they are much smoother than these gifs show. n_n;
First pic: An adventure-y game point-and-click movement system, player character on the left and NPC on the right. The purple boxes are collisions - in the gif, it shows you can click on the opposite side of the ‘wall’ and the character walks around to it. Both characters have small blinking and idling animations.
Second: Prototype Tamagotchi-style pet-raising sim. Time passes as indicated by the sky moving in the background (that’s a sunset transitioning into daytime~), and feeding/playing with your little planty dude in different ways will make it grow differently, with lots of branches!
Third: A shoot-em-up, because they are easy and relaxing to make. Lots of particle effects demonstrated even at this prototype stage. Needs cuter graphics than these placeholders (also more obstacles).
Fourth: A dialog system, first posted about here. Works fairly well, can add more character portraits so that two or more characters can talk together, and their expressions can change. Easy to combine with other systems, like the adventure game in the first pic.